RULES:

	To achieve Vicotry, Control the entirety of Middle Earth! That means you must be the only remaining player with --ANY-- units on the battlefield. Defeat is achieved by controling nothing, not even a measly peasant...

	First off, each player gets an equal/balanced amount of contries to start, and $4. Every 60 seconds is a Turn, and each Turn you automatically get $4, no matter if you control just one knight.

	This game is basically the Real-Time version of Risk, the board game. So in Middle Earth, instead of controling Conitnents (like South America, Europe, Asia, etc.) you want to gain control of --Regions--, such as Mordor, Rhun, Gondor, Arnor, etc. Regions are marked out by the Terrain Color. And certain combinations of Regions owned, or Empires, (WEST, EAST, AND SOUTH) will make you a god of war pretty much, and they are marked by a blue border.


	Regions (or continents in old risk) give you some advantages each turn, as do Empires:


  Southern Empire:		$2, 1 Ent in Gondor, 2 Trolls in Mordor
	
	Mordor: $2, and 2 hordes of Orcs
	
	Harad: $2, and one horde of Haradrim

	Gondor: $7, 2 archer hordes, and 1 horde of Footmen


  Western Empire:		1 Ent in Arnor, 2 Ents in Rohan

	Eriador: $3, and one horde of Elves
	
	Arnor: $7, 2 hordes of archers, and one horde of peasants

	Rohan: $4, 1 horde of archers, and one horde of peasnats


  Eastern Empire:	$2, 1 Ent in Mirkwood, 1 Troll in Rhovanian, 1 Troll in Rhun

	Rhun: $2, and 2 hordes of Easterlings

	Mirkwood: $4, one horde of Elves, and one horde of Footmen

	Rhovanion: $5, 1 horde of archers, and 2 hordes of Peasants



All buildings give you the same type of troops, none are any better than the others. I've balanced them all so as a Haradrim palance is no better or less than an elven barracks or an entmoot. 
The basic melee fighters (orcs, peasants, footmen, uruks, and easterlings) are all $1. 

the basic archer (elves, archers, yeowmen, orc archers, xbows, and haradrim) are all $3.

the basic Rider (knight, warg, and rohirrim) are all $5, and is only one unit, mainly used for espianage.

the basic monsters/tanks (Trolls and Ents) are both $10. they balance out b/c the ent can become a long range bad boy and the trolls are faster and can wield trees.


the -balrog scream- means someone owns the Eastern Empire
the -pip's lucky day- means someone owns the Western Empire
and the -nazgul sceech- means someone owns the Southern Empire

also there are several ports, 1 in harad, 2 in Gondor, 1 in Rohan, 1 in Eriador, and 1 in  Arnor.





	----- So good luck, have fun, and host this as often as you like :) ----

~TheFoeHammer~